![]() While I understand that the streamlining might displease some purists, the change was barely noticeable during game play. You can combine the items in your inventory, and you can click and drag the items to the main game screen to use them on other objects in the world. You can open a menu and observe the items in your inventory. ![]() You can click on things on the screen which will cause the characters to interact (or not) with what you clicked. Instead of a menu of verbs or actions like you would see in a game like Day of the Tentacle, or the verb wheel in Full Throttle, there are really four actions you can perform in Broken Age. It is a streamlined version of an old school adventure game. We are here to see if Broken Age Act 1 is any good.īroken Age claims it is an old school point and click adventure game, but that is not entirely accurate. I have a few theories on what happened, but that is not why we are here. It came as no surprise to me then, when it was announced Broken Age would be split into two parts. The best example, perhaps, is the third army in Brutal Legend, which is used only once. ![]() Anyone who has followed Schafer’s career to any degree can tell you that there are a lot instances in his games where it was evident that content was cut in the name of time or funds. His knack for bringing great narratives, wonderful characters, and fantastical elements to what seems to be mundane made a fan out of me from a very early age.And so I was excited when I heard about his Kickstarter, but also wary. There has always been something special about the way Tim Schafer approaches games, or at least about the way they turn out. ![]()
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